Description

Radiangames is an independent game development studio in Urbana, Illinois. It has developed games for all major platforms, including consoles, PC, and mobile. Radiangames' primary focus is Instruments of Destruction, but Rhythm Storm, DodgeBomb and Speed Demons are other projects also receiving some attention.

History

Radiangames is a one-person independent game developer, founded by Luke Schneider in March 2010 in Urbana, Illinois. Prior to starting Radiangames, Luke worked at Outrage Games and Volition Inc as a designer on such titles as Red Faction Guerrilla, Descent 3, Red Faction 2, Saints Row The Third, The Punisher, and Alter Echo.

Initially, Radiangames released 7 games in 11 months on Xbox Live Indie Games, including Inferno, JoyJoy, and Fireball. The next year, Radiangames transitioned to using Unity and worked on Super Crossfire for iPhone and iPad, to be released through Chillingo in fall of 2011. From there, Super Crossfire and 3 other games were ported to PC, and an additional game (Slydris) was also created. Luke returned to mobile games in 2012, with Fireball, Ballistic, Inferno+, and Slydris releasing on iPhone and iPad. Bombcats was the next big project, with Radiangames partnering with Chillingo for a second time. It released in 2013, but almost brought an end to Radiangames due to its commercial failure.

Quick ports of the previous games to Android, along with a new game (Crush) helped Radiangames keep going. Cartoon Network worked with Radiangames to create Powerpuff Girls: Defenders of Townsville on PC, iOS, and Android in the first half of 2014. Radiangames returned to self-publishing in 2014, with SideSwype, JoyJoy, Fluid SE, Super Crossfighter (Super Crossfire re-released and renamed for legal reasons) releasing on Android, iOS, and Windows Phone. Inferno 2 was released in fall of 2014, and was Radiangames' biggest hit up to that point.

Just prior to Inferno 2's release, Luke teamed up with Mike Kulas and Matt Toschlog to start on a spiritual successor to Descent called Overload (Luke's first job in games was working on Descent 3 back in 1997). While taking a break from Overload in 2015, Luke worked on a game called Legend of Gigatron, but it's scope grew too large, so he switched to working on Devastator, which released on iOS in September of 2015. Overload work resumed that fall, with a Kickstarter the next spring, and Overload finally releasing in 2018 on PC, PS4, and (eventually) XB1.

Radiangames returned full-time in the fall of 2018, with the release of Pivotol and Slydris 2 on iOS. Both games (and Devastator) were ported to Android in early 2019, and Scorcher released on iOS and Android in the spring of 2019. Radiangames' biggest day ever came in September of 2019, as Speed Demons released as part of the launch library for Apple Arcade, while Inferno 2 launched on Switch, Xbox One, and PS4 thanks to the porting efforts of 2Awesome Studio.

Luke had yet another very busy month in March 2022. Instruments of Destruction launched onto Steam Early Access with over 40,000 wishlists on March 2, 2022, while Devastator launched in late March on PC, Switch, Xbox, and Playstation (again in partnership with 2Awesome). As of May 2024, Luke is finishing up Instruments of Destruction v1.0 for release on Steam, with console versions coming later this year. PC and console versions of Rhythm Storm, Speed Demons, and DodgeBomb are also planned for 2024 or later.

Projects

Videos

Instruments of Destruction - Release Date TrailerYouTube

Speed Demons - Launch TrailerYouTube

DodgeBomb - Announce TrailerYouTube

Rhythm Storm - Announce TrailerYouTube

Devastator - Announce TrailerYouTube

Team & Repeating Collaborator

Luke Schneider
Developer/President

Auvic
Music