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Unity

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Famous Last Words

[Warning: Technical, rambling post ahead.  But if you got here searching about Google Play Game Services in Unity, you’ve reached the right page.] Last week, I briefly mentioned how I was “optimistic” about getting Google Play Game Services to work for Inferno 2.  I was wrong on so many levels. …

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Upkeep Costs

It’s been a busy week at Radiangames.  Here’s a quick recap of the latest happenings… Android 4.4.2 Issues I’ve been getting an increasing number of reports from players that new devices with Android 4.4.2 won’t run my games.  In most cases they crash instantly, though in some cases they run …

Slydris on Android

Slydris on Android: Done?!

There it is.  Slydris running on a Nook HD+.  It plays and looks as nice as it does on an iPad3. I didn’t think it would take too long to port Slydris to Android, and I wanted to get the crazy technical stuff out of the way with a smaller …

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2012: The Year of Unity (+ Holiday Sale)

There it is, Radiangames’ revenue chart on iPhone/iPad for 2012. As you can see, I released four paid games this past year.  I’m not going to give monetary amounts, but the games sold less than 6,000 copies each for prices between $0.99 and $2.99. Fireball SE (1) was released in …

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Widescreen Absence

[New iPad owners: All my games run perfectly on iPad 4th-gen or iPad mini, this only applies to new iPhone or iPod Touch owners.] You may have noticed that I yet to update my iOS games with widescreen support.  The above screenshot is just one of the many issues I’ll …

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