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Radiangames

Is This Thing On? Part 2

Picking up where we last left off in Part 1, I want to talk about the kinds of games Radiangames will be making in the future.  Looking at the previous games I’ve released on iOS, I can easily see data for 11 games.  The games I can’t see data for …

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Is This Thing On? (Part 1)

It’s been a long time since I updated this site (nearly 1.5 years). I’ve been working on Overload with the team at Revival for quite a while now, and it’s been 2+ years since my last mobile game (Devastator) was released. Overload is in Early Access on Steam, where the …

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Radiangames Sales Report, Early 2014 Edition

SideSwype is coming later this week (as long as Apple approves it soonish).  It’s the first of many mobile (iOS and Android) games from Radiangames this year.  But before we get to the new games/ports, it’s time for a recap of the sales of my previous self-published games on iOS …

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Super Trademark Beatdown, Crossfire Edition

Remember when I mentioned a month ago how hard it is to come up with good names for games, and how trademarks are a big pain in the ass.  Well, today I’m sad to announce that Super Crossfire is the latest victim of the trademark vortex of doom.  (Ballistic is …

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Sugar, Spice, and Everything Nice!

Finally! I’ve been super-excited to talk about this game–and unable to for so long–that it’s hard to believe that day is finally here.  Powerpuff Girls: Defenders of Townsville is coming to Steam (PC, Mac, and Linux) in just a couple weeks.  Or March 14th, 2014 to be exact. If you …

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The Name Game

Quartex is NOT the name of the big game I’ve been working on since July/August.  And it is NOT the name of my first iOS/Android puzzle game of 2014, though it was until very recently.  I don’t know when Quartex (I’ll keep calling it that for today) will be out, …

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Still Going Strong

About 9 months ago, I was just finishing up Bombcats and was excited and terrified about the game coming out.  Unfortunately, only one of those feelings was “correct”, and Bombcats was the biggest financial failure in Radiangames’ history.  I feel lucky to still be doing independent development after that.  (Literally …

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A Little Help

Radiangames’ little basement office just got a lot more crowded!  For the next month or two, Jiovanie Velazquez, another former Volition developer and one of the art tech leads for Red Faction: Guerrilla, is going to be helping me finish my current (still-to-be-announced) project.  Jio started at Volition not too …

Google Play Features

A Multiplatform Must

Google Play has been kind to Radiangames over the past month.  Fireball SE was prominently featured there for 3 weeks, and now that it’s gone, CRUSH and Ballistic SE are featured.  Why they chose those 3 games (instead of Inferno+, Slydris, and Bombcats), I’m not really sure.  But I’ll take …

Still Holding My Tongue

The wait is killing me, but I still can’t really say much about the game I just finished (aka The Big Project).  Yesterday I finished the trailer for it, but in the world of iPhone and iPad games, many games are rarely announced until the week they’re scheduled to release.  …